The first and second episodes of the new season started incredibly strong. This review needs to talk about the incredibly strong intro into this season, normally the intro episodes of most series don’t need to be highlighted in a review however with Magia Records it feels like the start in this case set the tone for the rest of the series and essentially redeemed the boring first season all at once. I still set expectations low going in, but this might be it, Shaft might have finally come back to its peak and this review will cover everything done right in Magia Records season 2 compared to its predecessor. This all brings us to Magia Records 2, it was a season that I intended on skipping but I decided to watch when I saw an amazing clip of Sayaka fighting a witch that blew me away. onto my belief that maybe it could be good, but unsurprisingly it wasn’t. When I first saw Magia Records season 1 I could see a low quality gacha game cash grab coming from miles away, but I still held Ever since finishing up 3 gatsu it felt like Shaft has been on a steady decline as a studio, animation quality dropping and story telling becoming sub par, it was disappointing to see my favorite studio fall so far. Shaft has always been my favorite animation studio due to their exceptionally unique art style and story telling methods along with creating or adapting several of my favorite series including 3 gatsu no lion, Monogatari and of course Madoka Magica. MagiReco Season 2 gets 10 grief seeds out of 10. I think you’ll find it to be quite different, for the better. If you thought MagiReco season 1 was interesting, but didn’t like the pacing or direction, I encourage you to give at least an episode of this a try. MagiReco Season 2 builds on a series that I already loved a lot and sures up a lot of the problems I had with it. I really hope this continues into the next season. A reduced episode count means more time to work on episodes and allows you to have good pacing. I think the decision to go with 8 episodes in this cour and split the story into one more season coming in Fall, was brilliant. As more clues are revealed about the wings of magius and their goals, the story begins to feel a lot more like OG Madoka. ![]() Speaking of ambiance, the season does feel considerably darker than the first. Those traditional high quality sequences and direction that we’ve come to know and love from the Monogatari series make a return and they really added to the overall ambiance of the show. In general, this season felt way more SHAFT-y. The transformations which are key to any Mahou Shojo series were great too. The fight scenes are some of the best I’ve ever seen from SHAFT. I don’t know if it was due to staff, budget, time or some combination of all, but this season looked amazing. SHAFT upped the production values for the show substantially since season 1. I loved that they were able to incorporate the cast of the original TV anime with game’s girls and their chemistry on screen was really nice. ![]() I think it worked very well and felt faithful to MagiReco the game, yet also fresh. and deviate, while keeping the overall direction of the story pretty similar. For this season, SHAFT decided to do their own thing It’s rare that games perfectly translate to anime adaptations, so it presented some issues with pacing at times. MagiReco season 1 heavily followed the game’s storyline, at times to the detriment of the anime. ![]() The second season has rectified all of those issues and deviated substantially from the game’s story, for the better in my opinion. While I enjoyed the show a lot, it was undeniably lacking in some areas. But when a chance encounter with a tiny Kyuubey seems to trigger distant memories, Iroha is compelled to investigate the mysterious city despite the danger.MagiReco was one of my favourite shows of 2020, so when I heard we were getting another season I was ecstatic. After veteran magical girl Yachiyo Nanami is forced to save her, Iroha vows to never return. Unfortunately, she discovers that the witches in Kamihama are far more powerful than usual. One day, Iroha hears rumors of a city where "magical girls can be saved," and finds herself on a sunset train to Kamihama City. Yet Iroha has no memory of her wish, and even Kyuubey, the white fairy himself, seems to have no idea what Iroha requested of him. Armed with a magical crossbow and the ability to heal injuries, Iroha seeks out the labyrinths where witches hide and defeats them before they can prey on humans. Iroha Tamaki, a kind-hearted middle schooler from Takarazaki City, is living proof that these rumors are true. However, in exchange, she will become a magical girl and must put her life on the line to slay fearsome and ferocious witches. Rumor has it that if a young girl strikes a bargain with a white fairy, it will grant any wish her heart desires.
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